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以前我曾經寫過「修改Flash遊戲吧」一文
當時是使用Flash遊戲修改大師這套軟體
可是要使用這套軟體,"最好"把遊戲抓到硬碟再修改
如果有些遊戲沒辦法離線玩,那不就很麻煩了嗎?
再加上他的使用方法還有點麻煩,有沒有更好的方法呢?
當然有,那就是使用.sol editor這套軟體
他能夠開啟Flash遊戲產生的sol檔,直接修改遊戲存檔喔!

下載頁面(或直接下載點

其實我去年就知道有這個軟體,當時以為大家都會所以就不寫了
可是最近去Google查詢,卻發現有關sol editor的網誌文
竟然一篇都找不到!?
因此我就來野人獻曝啦^^"

我就拿Kongregate最熱門的RPG遊戲"Sonny"來做介紹
首先請先開啟新遊戲,因為我們沒有升級
所以主角的技能點跟屬性點都還是0,等級是1

 

以下開始介紹修改方式
1. 請先把遊戲存檔(Sonny會自動存,其他遊戲則不一定)

2. 打開檔案總管,由於該目錄是隱藏檔,請先把隱藏檔的選項打開
[工具]-[資料夾選項]-[檢視]-[顯示所有檔案和資料夾]

然後進入以下目錄
C:\Documents and Settings\Administrator\Application Data\Macromedia\
Flash Player\#SharedObjects\5J4XSSS5\chat.kongregate.com\gamez\
0000\9053\live\SunnyPatch3Kong.swf

注意!上方目錄會因為每個人的電腦狀況而不同,請勿直接複製貼上
(1) Administrator為我登入Windows的帳號,請依照你目前帳號選取
(2) 5J4XSSS5為亂碼,每個人的電腦都不同
(3) chat.kongregate.com請選取你是在哪個網站上玩的
如果是在硬碟上玩的請選擇localhost
(4) 後面的路徑就請自行判斷差異了,比方說寶石守城GemGraft的存檔
就在chat.kongregate.com\giabGemCraftSaveData.sol
而Sonny的存檔就是額外放在上方路徑中
(5) 如果真的找不到,就試試看搜尋吧

以Sonny來說,應該會看到一個名為slot1.sol的檔案
那個就是你第一個存檔了
但不一定所有遊戲存檔都是分開的
寶石守城就是九個存檔放在同一個sol中

3. 找到了之後,點兩下應該可以用.sol editor開啟了
這時會看到以下介面

 

這就是Sonny RPG的存檔內容
左邊就是他記錄的所有資料
比方說屬性點就是statPoints,技能點就是skillPoints
將他的Value修改再存檔即可

舉例來說,我把statPoints修改成200點,skillPoints修改成100點
Level修改成30級(因為Sonny要學到技能等級也要夠)

4. 回到遊戲,請記得要重新整理
不重新整理的話他紀錄的sol檔就還是原來的資料
這時讀取存檔,就可以看過被改過的記錄了

 

雖然看起來等級還是1沒變,但其實是可以點技能的
可能是因為他的等級顯示跟經驗值或其他變數有關係吧

這招並不是絕對有效,因為有些遊戲會判斷紀錄檔是否正確
我修改寶石守城的存檔發現,如果只修改技能點的話
他會讓存檔變成無法顯示,但是修改回原本點數就可以
推測是因為他會去判斷目前的等級跟技能點等等的關係
比方說技能點數超過正常取得值就代表這是一個被改過的存檔
這樣的話,就請試著看能不能修改資料到合理值了

有了這套軟體,就能夠很輕鬆的享受遊戲了
但我還是建議不要修改太多
還是那老話一句
當你第一次玩遊戲就開始修改時,這遊戲已經死了
(kongregate這個網站會去抓修改者,若被抓到點數會被清空的!)

如果這個遊戲沒有存檔怎麼辦?
那...你還是去用Flash遊戲修改大師吧...@__@"

創作者介紹

正因為活著

蕭雲 發表在 痞客邦 PIXNET 留言(7) 人氣()


留言列表 (7)

發表留言
  • Mango
  • 「當你第一次玩遊戲就開始修改時,這遊戲已經死了」
    沒錯,我超不喜歡改遊戲的^_^
  • 我也不太喜歡修改遊戲
    除非那遊戲真的很誇張(ex.仙劍四= =)

    我最近才把很久以前買的天地劫拿出來重玩
    以前因為不會走位跟練攻,所以玩到2X關就不玩了
    現在無修改重玩終於把隱藏關都破了
    我深深的覺得遊戲還是不要修改比較好玩

    蕭雲 於 2008/10/25 00:50 回覆

  • 芭樂
  • ... 他不給我用

    我剛剛點了紀錄檔 可是他跳出一段文字 然後拉到底也沒啥東西
  • 芭樂
  • 恩... 這段好長= =

    Mozilla Public License Version 1.1
    1. Definitions.

    1.0.1. "Commercial Use"
    means distribution or otherwise making the Covered Code available to a third
    party.
    1.1. "Contributor"
    means each entity that creates or contributes to the creation of Modifications.
    1.2. "Contributor Version"
    means the combination of the Original Code, prior Modifications used by a
    Contributor, and the Modifications made by that particular Contributor.
    1.3. "Covered Code"
    means the Original Code or Modifications or the combination of the Original
    Code and Modifications, in each case including portions thereof.
    1.4. "Electronic Distribution Mechanism"
    means a mechanism generally accepted in the software development
    community for the electronic transfer of data.
    1.5. "Executable"
    means Covered Code in any form other than Source Code.
    1.6. "Initial Developer"
    means the individual or entity identified as the Initial Developer in the Source
    Code notice required by Exhibit A.
    1.7. "Larger Work"
    means a work which combines Covered Code or portions thereof with code not
    governed by the terms of this License.
    1.8. "License"
    means this document.
    1.8.1. "Licensable"
    means having the right to grant, to the maximum extent possible, whether at the
    time of the initial grant or subsequently acquired, any and all of the rights
    conveyed herein.
    1.9. "Modifications"

    means any addition to or deletion from the substance or structure of either the
    Original Code or any previous Modifications. When Covered Code is released as a
    series of files, a Modification is:

    1. Any addition to or deletion from the contents of a file containing Original
    Code or previous Modifications.
    2. Any new file that contains any part of the Original Code or previous
    Modifications.

    1.10. "Original Code"
    means Source Code of computer software code which is described in the
    Source Code notice required by Exhibit A as Original Code, and which, at the time
    of its release under this License is not already Covered Code governed by this
    License.
    1.10.1. "Patent Claims"
    means any patent claim(s), now owned or hereafter acquired, including without
    limitation, method, process, and apparatus claims, in any patent Licensable by
    grantor.
    1.11. "Source Code"
    means the preferred form of the Covered Code for making modifications to it,
    including all modules it contains, plus any associated interface definition files,
    scripts used to control compilation and installation of an Executable, or source
    code differential comparisons against either the Original Code or another well
    known, available Covered Code of the Contributor's choice. The Source Code
    can be in a compressed or archival form, provided the appropriate decompression
    or de-archiving software is widely available for no charge.
    1.12. "You" (or "Your")
    means an individual or a legal entity exercising rights under, and complying with
    all of the terms of, this License or a future version of this License issued under
    Section 6.1. For legal entities, "You" includes any entity which controls, is
    controlled by, or is under common control with You. For purposes of this definition,
    "control" means (a) the power, direct or indirect, to cause the direction or
    management of such entity, whether by contract or otherwise, or (b) ownership of
    more than fifty percent (50%) of the outstanding shares or beneficial ownership of
    such entity.

    2. Source Code License.
    2.1. The Initial Developer Grant.

    The Initial Developer hereby grants You a world-wide, royalty-free, non-exclusive
    license, subject to third party intellectual property claims:

    1. under intellectual property rights (other than patent or trademark) Licensable
    by Initial Developer to use, reproduce, modify, display, perform, sublicense and
    distribute the Original Code (or portions thereof) with or without Modifications,
    and/or as part of a Larger Work; and
    2. under Patents Claims infringed by the making, using or selling of Original
    Code, to make, have made, use, practice, sell, and offer for sale, and/or
    otherwise dispose of the Original Code (or portions thereof).
    3. the licenses granted in this Section 2.1 (a) and (b) are effective on the date
    Initial Developer first distributes Original Code under the terms of this License.
    4. Notwithstanding Section 2.1 (b) above, no patent license is granted: 1) for
    code that You delete from the Original Code; 2) separate from the Original Code;
    or 3) for infringements caused by: i) the modification of the Original Code or ii) the
    combination of the Original Code with other software or devices.

    2.2. Contributor Grant.

    Subject to third party intellectual property claims, each Contributor hereby grants
    You a world-wide, royalty-free, non-exclusive license

    1. under intellectual property rights (other than patent or trademark) Licensable
    by Contributor, to use, reproduce, modify, display, perform, sublicense and
    distribute the Modifications created by such Contributor (or portions thereof) either
    on an unmodified basis, with other Modifications, as Covered Code and/or as part
    of a Larger Work; and
    2. under Patent Claims infringed by the making, using, or selling of Modifications
    made by that Contributor either alone and/or in combination with its Contributor
    Version (or portions of such combination), to make, use, sell, offer for sale, have
    made, and/or otherwise dispose of: 1) Modifications made by that Contributor (or
    portions thereof); and 2) the combination of Modifications made by that Contributor
    with its Contributor Version (or portions of such combination).
    3. the licenses granted in Sections 2.2 (a) and 2.2 (b) are effective on the date
    Contributor first makes Commercial Use of the Covered Code.
    4. Notwithstanding Section 2.2 (b) above, no patent license is granted: 1) for
    any code that Contributor has deleted from the Contributor Version; 2) separate
    from the Contributor Version; 3) for infringements caused by: i) third party
    modifications of Contributor Version or ii) the combination of Modifications made by
    that Contributor with other software (except as part of the Contributor Version) or
    other devices; or 4) under Patent Claims infringed by Covered Code in the
    absence of Modifications made by that Contributor.

    3. Distribution Obligations.
    3.1. Application of License.

    The Modifications which You create or to which You contribute are governed by
    the terms of this License, including without limitation Section 2.2. The Source
    Code version of Covered Code may be distributed only under the terms of this
    License or a future version of this License released under Section 6.1, and You
    must include a copy of this License with every copy of the Source Code You
    distribute. You may not offer or impose any terms on any Source Code version that
    alters or restricts the applicable version of this License or the recipients' rights
    hereunder. However, You may include an additional document offering the
    additional rights described in Section 3.5.
    3.2. Availability of Source Code.

    Any Modification which You create or to which You contribute must be made
    available in Source Code form under the terms of this License either on the same
    media as an Executable version or via an accepted Electronic Distribution
    Mechanism to anyone to whom you made an Executable version available; and if
    made available via Electronic Distribution Mechanism, must remain available for at
    least twelve (12) months after the date it initially became available, or at least six
    (6) months after a subsequent version of that particular Modification has been
    made available to such recipients. You are responsible for ensuring that the
    Source Code version remains available even if the Electronic Distribution
    Mechanism is maintained by a third party.
    3.3. Description of Modifications.

    You must cause all Covered Code to which You contribute to contain a file
    documenting the changes You made to create that Covered Code and the date of
    any change. You must include a prominent statement that the Modification is
    derived, directly or indirectly, from Original Code provided by the Initial Developer
    and including the name of the Initial Developer in (a) the Source Code, and (b) in
    any notice in an Executable version or related documentation in which You
    describe the origin or ownership of the Covered Code.
    3.4. Intellectual Property Matters
    (a) Third Party Claims

    If Contributor has knowledge that a license under a third party's intellectual
    property rights is required to exercise the rights granted by such Contributor under
    Sections 2.1 or 2.2, Contributor must include a text file with the Source Code
    distribution titled "LEGAL" which describes the claim and the party making the
    claim in sufficient detail that a recipient will know whom to contact. If Contributor
    obtains such knowledge after the Modification is made available as described in
    Section 3.2, Contributor shall promptly modify the LEGAL file in all copies
    Contributor makes available thereafter and shall take other steps (such as
    notifying appropriate mailing lists or newsgroups) reasonably calculated to inform
    those who received the Covered Code that new knowledge has been obtained.
    (b) Contributor APIs

    If Contributor's Modifications include an application programming interface and
    Contributor has knowledge of patent licenses which are reasonably necessary to
    implement that API, Contributor must also include this information in the legal file.
    (c) Representations.

    Contributor represents that, except as disclosed pursuant to Section 3.4 (a)
    above, Contributor believes that Contributor's Modifications are Contributor's
    original creation(s) and/or Contributor has sufficient rights to grant the rights
    conveyed by this License.
    3.5. Required Notices.

    You must duplicate the notice in Exhibit A in each file of the Source Code. If it is
    not possible to put such notice in a particular Source Code file due to its structure,
    then You must include such notice in a location (such as a relevant directory)
    where a user would be likely to look for such a notice. If You created one or more
    Modification(s) You may add your name as a Contributor to the notice described in
    Exhibit A. You must also duplicate this License in any documentation for the
    Source Code where You describe recipients' rights or ownership rights relating to
    Covered Code. You may choose to offer, and to charge a fee for, warranty,
    support, indemnity or liability obligations to one or more recipients of Covered
    Code. However, You may do so only on Your own behalf, and not on behalf of the
    Initial Developer or any Contributor. You must make it absolutely clear than any
    such warranty, support, indemnity or liability obligation is offered by You alone, and
    You hereby agree to indemnify the Initial Developer and every Contributor for any
    liability incurred by the Initial Developer or such Contributor as a result of warranty,
    support, indemnity or liability terms You offer.
    3.6. Distribution of Executable Versions.

    You may distribute Covered Code in Executable form only if the requirements of
    Sections 3.1, 3.2, 3.3, 3.4 and 3.5 have been met for that Covered Code, and if
    You include a notice stating that the Source Code version of the Covered Code is
    available under the terms of this License, including a description of how and
    where You have fulfilled the obligations of Section 3.2. The notice must be
    conspicuously included in any notice in an Executable version, related
    documentation or collateral in which You describe recipients' rights relating to the
    Covered Code. You may distribute the Executable version of Covered Code or
    ownership rights under a license of Your choice, which may contain terms different
    from this License, provided that You are in compliance with the terms of this
    License and that the license for the Executable version does not attempt to limit or
    alter the recipient's rights in the Source Code version from the rights set forth in
    this License. If You distribute the Executable version under a different license You
    must make it absolutely clear that any terms which differ from this License are
    offered by You alone, not by the Initial Developer or any Contributor. You hereby
    agree to indemnify the Initial Developer and every Contributor for any liability
    incurred by the Initial Developer or such Contributor as a result of any such terms
    You offer.
    3.7. Larger Works.

    You may create a Larger Work by combining Covered Code with other code not
    governed by the terms of this License and distribute the Larger Work as a single
    product. In such a case, You must make sure the requirements of this License are
    fulfilled for the Covered Code.
    4. Inability to Comply Due to Statute or Regulation.

    If it is impossible for You to comply with any of the terms of this License with
    respect to some or all of the Covered Code due to statute, judicial order, or
    regulation then You must: (a) comply with the terms of this License to the maximum
    extent possible; and (b) describe the limitations and the code they affect. Such
    description must be included in the legal file described in Section 3.4 and must be
    included with all distributions of the Source Code. Except to the extent prohibited
    by statute or regulation, such description must be sufficiently detailed for a
    recipient of ordinary skill to be able to understand it.
    5. Application of this License.

    This License applies to code to which the Initial Developer has attached the
    notice in Exhibit A and to related Covered Code.
    6. Versions of the License.
    6.1. New Versions

    Netscape Communications Corporation ("Netscape") may publish revised and/or
    new versions of the License from time to time. Each version will be given a
    distinguishing version number.
    6.2. Effect of New Versions

    Once Covered Code has been published under a particular version of the
    License, You may always continue to use it under the terms of that version. You
    may also choose to use such Covered Code under the terms of any subsequent
    version of the License published by Netscape. No one other than Netscape has
    the right to modify the terms applicable to Covered Code created under this
    License.
    6.3. Derivative Works

    If You create or use a modified version of this License (which you may only do in
    order to apply it to code which is not already Covered Code governed by this
    License), You must (a) rename Your license so that the phrases "Mozilla",
    "MOZILLAPL", "MOZPL", "Netscape", "MPL", "NPL" or any confusingly similar
    phrase do not appear in your license (except to note that your license differs from
    this License) and (b) otherwise make it clear that Your version of the license
    contains terms which differ from the Mozilla Public License and Netscape Public
    License. (Filling in the name of the Initial Developer, Original Code or Contributor in
    the notice described in Exhibit A shall not of themselves be deemed to be
    modifications of this License.)
    7. Disclaimer of warranty

    Covered code is provided under this license on an "as is" basis, without warranty
    of any kind, either expressed or implied, including, without limitation, warranties
    that the covered code is free of defects, merchantable, fit for a particular purpose
    or non-infringing. The entire risk as to the quality and performance of the covered
    code is with you. Should any covered code prove defective in any respect, you
    (not the initial developer or any other contributor) assume the cost of any
    necessary servicing, repair or correction. This disclaimer of warranty constitutes an
    essential part of this license. No use of any covered code is authorized hereunder
    except under this disclaimer.
    8. Termination

    8.1. This License and the rights granted hereunder will terminate automatically if
    You fail to comply with terms herein and fail to cure such breach within 30 days of
    becoming aware of the breach. All sublicenses to the Covered Code which are
    properly granted shall survive any termination of this License. Provisions which, by
    their nature, must remain in effect beyond the termination of this License shall
    survive.

    8.2. If You initiate litigation by asserting a patent infringement claim (excluding
    declatory judgment actions) against Initial Developer or a Contributor (the Initial
    Developer or Contributor against whom You file such action is referred to as
    "Participant") alleging that:

    1. such Participant's Contributor Version directly or indirectly infringes any patent,
    then any and all rights granted by such Participant to You under Sections 2.1
    and/or 2.2 of this License shall, upon 60 days notice from Participant terminate
    prospectively, unless if within 60 days after receipt of notice You either: (i) agree in
    writing to pay Participant a mutually agreeable reasonable royalty for Your past
    and future use of Modifications made by such Participant, or (ii) withdraw Your
    litigation claim with respect to the Contributor Version against such Participant. If
    within 60 days of notice, a reasonable royalty and payment arrangement are not
    mutually agreed upon in writing by the parties or the litigation claim is not
    withdrawn, the rights granted by Participant to You under Sections 2.1 and/or 2.2
    automatically terminate at the expiration of the 60 day notice period specified
    above.
    2. any software, hardware, or device, other than such Participant's Contributor
    Version, directly or indirectly infringes any patent, then any rights granted to You
    by such Participant under Sections 2.1(b) and 2.2(b) are revoked effective as of
    the date You first made, used, sold, distributed, or had made, Modifications made
    by that Participant.

    8.3. If You assert a patent infringement claim against Participant alleging that such
    Participant's Contributor Version directly or indirectly infringes any patent where
    such claim is resolved (such as by license or settlement) prior to the initiation of
    patent infringement litigation, then the reasonable value of the licenses granted by
    such Participant under Sections 2.1 or 2.2 shall be taken into account in
    determining the amount or value of any payment or license.

    8.4. In the event of termination under Sections 8.1 or 8.2 above, all end user
    license agreements (excluding distributors and resellers) which have been validly
    granted by You or any distributor hereunder prior to termination shall survive
    termination.
    9. Limitation of liability

    Under no circumstances and under no legal theory, whether tort (including
    negligence), contract, or otherwise, shall you, the initial developer, any other
    contributor, or any distributor of covered code, or any supplier of any of such
    parties, be liable to any person for any indirect, special, incidental, or
    consequential damages of any character including, without limitation, damages for
    loss of goodwill, work stoppage, computer failure or malfunction, or any and all
    other commercial damages or losses, even if such party shall have been informed
    of the possibility of such damages. This limitation of liability shall not apply to
    liability for death or personal injury resulting from such party's negligence to the
    extent applicable law prohibits such limitation. Some jurisdictions do not allow the
    exclusion or limitation of incidental or consequential damages, so this exclusion
    and limitation may not apply to you.
    10. U.S. government end users

    The Covered Code is a "commercial item," as that term is defined in 48 C.F.R.
    2.101 (Oct. 1995), consisting of "commercial computer software" and "commercial
    computer software documentation," as such terms are used in 48 C.F.R. 12.212
    (Sept. 1995). Consistent with 48 C.F.R. 12.212 and 48 C.F.R. 227.7202-1 through
    227.7202-4 (June 1995), all U.S. Government End Users acquire Covered Code
    with only those rights set forth herein.
    11. Miscellaneous

    This License represents the complete agreement concerning subject matter
    hereof. If any provision of this License is held to be unenforceable, such provision
    shall be reformed only to the extent necessary to make it enforceable. This
    License shall be governed by California law provisions (except to the extent
    applicable law, if any, provides otherwise), excluding its conflict-of-law provisions.
    With respect to disputes in which at least one party is a citizen of, or an entity
    chartered or registered to do business in the United States of America, any
    litigation relating to this License shall be subject to the jurisdiction of the Federal
    Courts of the Northern District of California, with venue lying in Santa Clara
    County, California, with the losing party responsible for costs, including without
    limitation, court costs and reasonable attorneys' fees and expenses. The
    application of the United Nations Convention on Contracts for the International
    Sale of Goods is expressly excluded. Any law or regulation which provides that the
    language of a contract shall be construed against the drafter shall not apply to this
    License.
    12. Responsibility for claims

    As between Initial Developer and the Contributors, each party is responsible for
    claims and damages arising, directly or indirectly, out of its utilization of rights under
    this License and You agree to work with Initial Developer and Contributors to
    distribute such responsibility on an equitable basis. Nothing herein is intended or
    shall be deemed to constitute any admission of liability.
    13. Multiple-licensed code

    Initial Developer may designate portions of the Covered Code as
    "Multiple-Licensed". "Multiple-Licensed" means that the Initial Developer permits
    you to utilize portions of the Covered Code under Your choice of the MPL or the
    alternative licenses, if any, specified by the Initial Developer in the file described in
    Exhibit A.
    Exhibit A - Mozilla Public License.

    "The contents of this file are subject to the Mozilla Public License
    Version 1.1 (the "License"); you may not use this file except in
    compliance with the License. You may obtain a copy of the License at
    http://www.mozilla.org/MPL/

    Software distributed under the License is distributed on an "AS IS"
    basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the
    License for the specific language governing rights and limitations
    under the License.

    The Original Code is ______________________________________.

    The Initial Developer of the Original Code is Alexis ISAAC____________.
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  • 芭樂
  • 問題解決嚕
    enter就搞定了-.-..
  • 路人
  • 板大..那乖乖豬世界3 那些不能下載的 swf 也可用這樣方法修改?
  • 我沒聽過你說的乖乖豬世界3呢
    如果他有存檔的功能一般都是可以的
    (網路遊戲就不行,存檔應該會存到伺服器)
    不過有些遊戲會對存檔作檢查機制
    如果改太超過的話反而會有問題的

    蕭雲 於 2009/04/21 15:34 回覆

  • 悄悄話
  • Leo Huang
  • Mardek 3 is just AWESOME if you experiment with it's .sol . The values are organised neatly, so it shouldn't be hard.
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